Friday, November 21, 2008
blogging and toys
Speaking of consuming, it seems the last time I tried this I had gotten a new toy, an OLPC. The shine on it kind of wore off, with the kinda odd sugar interface, difficulty in running "real" software, its odd screen, and not so easy to type on keyboard. Still I think its a great project and a bit of a collectors item. What the OLPC did do very well is show that bigger isn't always better. There is a place for smaller, not as fast, not as expensive computers, to fill in those spaces where the big stuff just doesn't fit well.
So that's why I just got an netbook, the Acer Aspire One. Small, under 3lbs, its a go anywhere, easy to whip out and do something useful on sort of machine. The keyboard on it is great, which is all important for actually creating things. And when it comes to consuming it does well too, with a nice high res screen that is good for reading web sites and technical docs on, and it can play back Internet video decently enough. I've gotten a lot of comments on it from "Is that a DVD player?" to "My laptop is too big for me and I'd like something small".
So Apple says these netbooks are a bit of a fad. Well knowing how they are all about changing the playing field, they probably are right. They are just a scaling down of regular old laptops. I think something in this form factor will come along that is revolutionary. Something with a touch screen and great voice recognition and a display that is even more comfortable to read (something reflective instead of light emitting maybe). Apple had this great knowledge navigator video from back in the 90s, and I keep hoping they start actually making one soon.
So new toys have gotten be writing again for a bit. Let's see how long it lasts.
Saturday, February 9, 2008
MS to Yahoo, I'm With Stupid
Remember when Yahoo was the internet darling, the site everyone made their home page, what everyone used for their search engine, the directory your site just had to be in? The gay 90's. Its amazing to think its been about 10 years since all the cool kids started talking about Google. Back then search engines changed like fashion, Yahoo, Lycos, Hotbot, Altavista, then Yahoo again.
Yes, Yahoo again. Yahoo pioneered web search, then fell out of favor, and brought itself back with internet apps. Web mail, calendars, photos, profiles, messaging, home pages, news, on and on. These apps sprang up in a world before Flash applications, AJAX, and broadband connections. They had no choice but to keep things simple, to let the web be what it is best, textual.
In this early web all you have is the technology itself, no matter how limited. Slickness and big fancy images and crazy interfaces won't help you because they will take too long to load for anyone to care. The same goes for advertising. Ironically the limits of the technology forced Yahoo into good, clean, simple design people liked.
Forward to today, and everyone is afraid is Google. Google I think succeeds not because of what they do, but what they don't do. They set out to rethink corporate culture and assumptions to center around technology and turn that technology into business, instead of going about it the other way around like everyone else.
The Google apps of today look kind of like the Yahoo apps of 5 to 10 years ago, simple, text based, and uncluttered with unobtrusive advertising. They are not lacking for client side technologies, as they often represent the state of the art for use of Javascipt and Flash. But they don't have slick glossy design or in your face advertising. Even with all of the latest tech, the keep to the mantra "Keep it simple stupid".
Now look at Microsoft. They are dying to be Google, to have that following, that level of usage, but they go about it by being more of a yahoo than Yahoo. MS web apps are the opposite of Google. Showy, large, and impressive, this also tends to make them cumbersome, so that wow factor wears off fast. They are often more concerned with making deals and being able to market their technology than the usefulness of the technology itself.
So now Yahoo will be Microsoft, and will it matter? "Keep it simple stupid" means if you don't, you are stupid. It will simply be a bigger company making more of what people don't want. It might be able to make more and bigger board room deals, which may be bad for competition at least in theory, but in reality, they will continue to make products people just don't want. Unless they can figure out an other way to coerce and lock us in like they did with Windows, the new MS-Yahoo will go nowhere.
The purchase price of Yahoo is so high, an MS is so determined to have them, this just may well be MS building their own coffin. Regardless of what missteps it has taken, MS has always been so flush with cash that it could weather any storm, taking multiple versions to finally get something right, only to screw it up again. Buying Yahoo squanders that safety net, and without a net, Microsoft is much more likely not to survive a fall.
Sunday, January 20, 2008
Dangers of Remote Scripting
This does raise an interesting problem that is hard to solve. Partnerships that involve running remote javascript are an important part of a lot of web sites. Its a powerful technology, allowing richer ads, content syndication, and outsourcing of page components, so business logic in javascript isn’t going to go away. It does increase your attack surface because a compromise of any of your partners can effect your site, as it did here.
You can’t really do any sort of validation in javascript, because the logic to do so would be out in the open and easily faked. I think a hybrid approach might be the best solution. Have your server do a “secret handshake” with the partner every so often, and if it fails then don’t display the script tag for their service. The handshake could go as far a cryptographic signing system that requires active support on the partner’s server, or it could be a passive system that checks for the existence of certain hidden urls and that the whois information hasn’t changed.
Any other ideas?
Thursday, January 17, 2008
Apple as a Cable Company
First the basic assumptions, using me as an example. I pay about $180 a month for Comcast cable. About $100 of that is for the video part, which gets me digital cable and DVR on two boxes, and no premium channels. I watch about 8 shows somewhat regularly, Simpsons, Family Guy, Daily Show, Colbert Report, Ugly Betty, Heroes, Torchwood, Dr. Who. I won't count news because that is usually free podcasts already.
iTunes charges $1.99 per show. Weekly shows have about 4 episodes a month for 6 months, for a total of 20 to 24 episodes in a season. The season pass saves you a little, so the cost per month per show runs around $7.50. Since you only actually have to pay that half the year, its more like $3.75 per show. Daily shows run more like $10 per month, and air about 10 months of the year, for a cost of $8.30 per month. So my 8 shows are $39.10 per month.
So $39.10 is cheaper than the $52.50 Comcast wants for standard cable, and is taxed less. Not everything I watch is available on iTunes, and some of those shows I can watch for free online, although not on an Apple TV. So dropping the video part of my cable would save me money on regular tv.
iTunes rents movies for $2.99 to $4.99 each, depending on the age and resolution of the movie. So I'll assume $4.00 per movie. With the $60.90 I have left after getting rid of video cable I could rent 15 movies, thats one every other day, a lot more than I usually watch.
Now I am a rather light TV user. I think for the heavy watcher iTunes may cost as much or more than cable. Consider someone who watches prime time shows 4 nights a week. That is about 5 shows each night, for a total of 20 shows at $3.75 a show per month is $75 a month. Still better than digital cable. Plus you actually own copies of the shows when you are done, you can watch again whenever you like.
Network television made about $48 billion in ad revenue in 2006. So with a years worth of a $3.75 a month show costing $45 a year, and assuming the network sees 80% of that, or $36, that means to make $48 billion about 1.1 billion shows need to be watched. If the average person is me and watches 8 shows, that means about 167 million people have to watch 8 series a year for them to make the same money as they do now.
The population of the United States is about 301 million as of July 2007. We all watch TV, and a lot of it, so assuming the whole population watches an average of 8 shows network TV would make about $86.5 billion. You can see why everyone is going nuts, and why the writers strike is so important. This model of people directly paying for only what they want has a lot of potential to it. Also imagine Apple or Microsoft getting the other 20%, thats $21 billion.
The average person watches about 4 hours of television a day, or 28 hours a week. Some shows are 30 minutes, some are one hour, some are weekly, some are daily, so lets assume 45 minutes per show, and 3/4 of the shows are weekly. Things cancel out nicely, meaning this average person watches 28 shows. Lets assume 16 shows, and the rest is 2 hour movies, 8 of them, at $4 each. (16 x $3.75 + 8 x $4) x 12 x 301,000,000 = $332 billion, of which $266 billion goes to the network, and $66 billion goes to the provider.
Now things are a little more complex then this. I haven't included the effect of the loss of DVD sales. I also only considered ad revenue, which would disappear in theory, but in practice there is product placement and other revenue streams. I think having to pay for each show individually may alter viewing habits, causing less viewing, and since you own a copy, reruns wouldn't deliver any profit, and some shows like news may still be free. Someone needs to provide all the bandwidth to deliver this to both ends, and be paid for it, but networks would no longer have satellite and broadcast affiliate infrastructure to maintain, and cable would be reduced to an ISP.
So I don't think anyone is going to make such insanely huge numbers, and there are winners and losers, but the direct approach does have some enormous upside potential. Current ad revenue is only about 18% of the potential revenue I calculated, so even with rampant piracy, a decline in viewers, and other troubles, the television industry could do pretty well. Also think of the potential difference in programming if it has to serve viewers directly to get their dollar, instead of being a vehicle to deliver eyes to advertisers who usually hold more sway than the audience.
All in all, I think this gives an interesting glimpse into what the future could hold if it were allowed to happen. Media companies have to stop being so scared and just give people what they want, and the money will come.
Friday, January 11, 2008
Do What I Mean
Think of design software, showing a result right away and then working in a feedback loop with the user to fine tune it. This is how I write code. I start with something small, and work in a feedback loop with my debugger making correct and larger as I go. If you API does the above, working this way will make a lot of sense. If you are building a new API, doing the above will make it expandable without breaking code that already depends on it.
Saturday, January 5, 2008
Gave One Got One
I am writing this from my newly arrived One Laptop Per Child XO laptop.
Why did I get one? Its a part of history. Its a great program that strives to break poverty by the old saying "Give a man a fish he eats for a day. Teach a man to fish he eats for a lifetime". It represents a whole new direction for computing, that represents a whole lot more than this little laptop. It is an educational appliance.
The OLPC reminds me very much of my first computer, an Atari 800. An affordable all in one box that used a TV as a monitor, it ran one program at a time, and came with a BASIC languge cartridge so you could write your own.
The OLPC's interface is organized into activities. You work in one activity at a time, each taking up the whole screen, although multiple activities can be running at once. A simple home screen lets you choose activities. The activities you run and what your work in them are logged in a journal. An other screen lets you find networks and other OLPCs to share your work with.
That's it. There is no desktop, no file manager, control panel, start menu, or overlapping windows. Nothing to complicate or take away from the running activity. It is the simplicity of those first home computers reborn.
In this way the OLPC does more with less, and makes the creativity and discovery that technology can provide available to whole new groups of people in new places and ways. The hardware is simple and novel, but the specs are equivalent to what was state of the art maybe seven years ago.
For me, having a small computer that weighs just a couple pounds and is so simple is wonderful. I can browse, type, code, most anywhere. It fits in a sweet spot between the iPhone and a traditional laptop. That's a big gap not much else fills well, and may prove to be a new sweet spot for "computers for the rest of us".